Sunday, November 4, 2007

Eidos with Double Fusion

One of the top game publishers in North America and Europe, Eidos Interactive, announced that they have signed a three year deal with Double Fusion the in-game advertising company that is growing and having great success in the in-game ads industry. Eidos will be featuring Double Fusion created and bought ads in ten of their titles over the next three years. The titles are in development as of now.

The advertising will be displayed in several different formats. There will be ads as well as product placements that follow the games plot line and be "in character" for the surroundings. The in-game ads will be made so they can be rotated or changed after the game's release. This will keep the advertising fresh and effective. The ads will be able to be changed over the internet for different marketing campaigns.

Double Fusion is one of the up and coming in-game advertising companies that are able to offer companies the ability to reach the gamer demographic with targeted ads. Double Fusion is doing very well signing deals with several major companies as well as large game developing companies. According to Digital Battle the executives at Eidos are thrilled to be partnered with this innovative and creative firm.

Friday, November 2, 2007

Halo 3

The launch of the long anticipated game Halo 3 was a huge marketed event and still has events that will revolve around the massive success of the final chapter in the Halo series. While this is not in-game advertising directly is it still game marketing and advertising with the potential to be in-game advertsing. The launch of Halo 3 drew sponsors like Mountain Dew, Microsoft, and Comcast cable to help promote the launch. In the first week there were $300 million in sales and 40 million hours spent on Xbox Live in just the first week. In-game advertising could be tied into Xbox Live even though it is a subscription service ads could reduce their cost. Massive game launches like this one usually draw sponsors for events as well as the potential for in-game ads. Bungie included the ability to record videos during game play according to Shankar Gupta says that this is a huge opportunity for Machinima creators. Machinima is when videos or movies are created in games. This creates many marketing possibilities because of how easy it is to create and distribute movies especially online. Machinima movies also have the potential to draw corporate sponsorship in order to facilitate a better movie. The Red vs Blue series from Halo 2 was very popular with online viewers. Advertisers could get ads in these movies or sponsor them as a guerilla marketing tactic that would be actually rather cost effective.

Saturday, October 20, 2007

Sony catches up

Now after Double Fusion, Adscape, and Massive, meaning Microsoft, are ahead in the market of in-game advertising Sony U.S. which has their own in-game division has decided to create an advertising team that will promote and focus on brands and other products in games. According to Reuters Sony will be promoting in it soon to come "Home" Virtual world.

Sony will be following in the footsteps for a change. They are going to do what the other companies are doing which is focusing on getting more revenue from sponsors to offset higher production cost of better more advanced games. These games will have better graphics and high definition capabilities as well as better voice acting and more dialogue than some movies out today.

The head of Sony's new division is Darlene Kindler who was recently the head of publishing for Adscape, the company that was bought by Google in March. Sony is supposed to place ads in "Home" their online virtual world that is supposed to debut on PS3 early next year. Sony says that "will depict brands in various forms within the game, where users would expect to see them in real life on billboards and posters, on shopping bags and soda cans and on images of TV screens." However who believes Sony when they says something will work properly.



Saturday, October 13, 2007

Microsoft signs with EA

According to Reuters in San Fransisco Microsoft will be pumping lots of ads into EA's popular sports games. This deal including the popular title Madden which is the best selling football franchise. Also NASCAR, NHL, Tiger Woods Golf, and upcoming skateboarding games are included in the agreement. This deal is a big win for Microsoft as it tries to out do its rivals like Google at putting ads in games.

Cory Van Arsdale the Chief Executive of Massive said that "we're making a network play" which means if they just advertised i Madden and nothing else the ads might not have an impact on the viewers but if they hit all of EA's sports games then the number of impressions and views goes way up and so does the number of repeat views. Massive is the company that Microsoft bought for $200 million to do in game advertising.

Massive has to compete with Google's Adscape which is the game ad service that they bought for $23 million they also have to compete with private companies like Double Fusion. Massive's job is to act as a broker between companies that want their ads to be in games. Game developers are eager to tap into a new resource of revenue so that they can spend more on development to make better games.

Friday, October 12, 2007

BMW



Why put advertising in games when you can make the game the advertisement. The idea is great and it does not annoy hardcore games because there is nothing to complain about. Europe's largest independent game developer teamed up with BMW to create a preview game. 10tacle created a free ware game for BMW to showcase the new BMW M3. The game allows players to test drive the new car before buying it and before its release to the public. According to Digital Battle The game can be downloaded free of charge and is being called the "BMW M3 Challenge."

The game was developed by 10tacle for a mid six figure budget which was supplied by BMW and other sponsor which were displayed in the game by other in game advertising besides the car itself. This type of innovation projects good things for in game advertising especially if they can come up with something like this. Creating a game from scratch to be an advertisement by itself is brilliant. However there must be results, if the game does not influence anyone to buy the car then it is a compete waste of money. If BMW continues to do this in the future then the concept would be working for them and green light other companies projects. 10tacle has said that they are working with a "world renowned firm" on a huge campaign that will be coming out at the end of this year. If they are successful then the future holds promise for in game advertising.

Saturday, October 6, 2007

Double Fusion

According to Reuters Double Fusion a company that helps advertisers and game makers get together. They are coming out with a new piece of technology that will allow advertisers to do last minute ad campaigns in games like the way commercials are put on TV.

Game designers can now make and code specific locations for in-game ads during the development process. After the coding is done the content of the ads can be changed over the internet however the in-game locations cannot be changed and more cannot be added.

The program is called fusion.runtime. It is Double Fusion's new program that separates the in-game advertising from the development process. This will allow the game designers to make the game placements for the games and not worry about the ads themselves. Also the designers can put new ads in old completed games including old titles.

"With the fusion.runtime, you can get the code in the game, and figure out the ad-spaces later," Jonathan Epstein, Double Fusion's president and chief executive, told Reuters.

The new program adds almost unlimited flexibility to what was once a fixed constellation of advertising slots within a game, Epstein said.

"This allows advertisers to dynamically run campaigns," he said.

This could increase the growth of in-game advertising. I do not like the prospect of advertising in old titles though. Some games are classics and do not need anything else in them. It is better to just move forward and try and incorporate advertising into future gaming not past.

Friday, October 5, 2007

Not Microsoft

Microsoft is now getting involved with in-game advertising. Microsoft bought Massive a leader in gaming advertising in May 2006. They showed off their platform in Time Square in New York on the 25th of September. Microsoft put up the display for the annual Advertising Week conference. Microsoft showed off their dynamic in-game ads high above 43rd street. They showed clips of avatars stopping to look at in-game ads, like an avatar watching a trailer for the movie 300 and also Toyota ads on the outfield walls of a baseball field. The new technology for in-game ads is the whole dynamic thing because it can be changed by the advertiser at anytime. Now Microsoft the huge tech company is moving in for the lead in the industry according to Marguerite Reardon.

The industry as a whole is now estimated to be worth $514 million. The growth projections put it at $675 million by 2012. I personally believe that it will grow faster then this just because gaming both computer and console is evolving and becoming bigger then ever before. More and more people are playing games today. I also do not like that Microsoft is already on top of this because if I see Microsoft ads in games I will explode just like your computer when it blue screens.